About This Game Tired of your miserable life you have decided to set off on an adventure. Luckily for you, the village you have come across has a problem with a dungeon. Now you must only solve it...FeaturesTurn-based battles against dangerous monsters for their treasuresQuests and work that can be done by playing one of five different mini gamesMany different weapons, armors and spellsAn interesting storyA talking Cactus! 1075eedd30 Title: Lucid PathGenre: Indie, RPGDeveloper:GrevicorPublisher:GrevicorRelease Date: 27 Aug, 2018 Lucid Path Offline Activation Keygen Lucid Path is surprisingly entertaining for what it is. It's somewhat of a mix between an RPG and an idle\/clicker game. Your character goes through room by room, killing everything in sight, without any kind of interference from you. The only thing you can do during the sequences is use tomes you either loot or buy to intiate special attacks or abilities. It's not exactly difficult, but it does surprise you a bit with a few mini games throughout the story. The story itself isn't exactly compelling, but it's somewhat interesting and has a few nice twists and turns. The pace of the game, both gameplay and story wise, picks up considerably after about an hour of play. The randomly rolled stats on much of the equipment is a very nice touch, and you can decide, more or less, how you're going to approack the game.On to the more neagtive- unfortunately, the final boss fight is part mini-game. An unresponsive, unpolished and annoying mini-game to boot, and rather unenjoyable to play. While this mini games do breka up the monotony, they feel odd after playing the regular game. The graphics aren't bad, but there's nothing special about them. I love pixel art, and it can look great sometimes, but it was pretty run of the mill here. It worked, and it wasn't ugly, but theres little here to catch the eye. A few of the sprites looked like they had been stretched or resized too.Overall, this game is a pretty solid quickie in spite of a few bugs and awkward spots. There are quite a few little surprises that make the experience stand out a bit, and there's more to this game than I initially thought there would be. I got it on sale, but I'd say it's worth the 5$. This game is some strange but beautifull patchwork thingy. None of the parts would make anything better than a flash game, but put together, they are worth so much.Nothing is amazing, and everything can quickly become boring, but you'll never have to play with them enough to be bored. There's enough new things coming to keep you entertained, the story is good, there's enough surprise to keep you on your toes.. It's a really fun game for those who love old minigames. The story is cool too!. Lucid Path is surprisingly entertaining for what it is. It's somewhat of a mix between an RPG and an idle\/clicker game. Your character goes through room by room, killing everything in sight, without any kind of interference from you. The only thing you can do during the sequences is use tomes you either loot or buy to intiate special attacks or abilities. It's not exactly difficult, but it does surprise you a bit with a few mini games throughout the story. The story itself isn't exactly compelling, but it's somewhat interesting and has a few nice twists and turns. The pace of the game, both gameplay and story wise, picks up considerably after about an hour of play. The randomly rolled stats on much of the equipment is a very nice touch, and you can decide, more or less, how you're going to approack the game.On to the more neagtive- unfortunately, the final boss fight is part mini-game. An unresponsive, unpolished and annoying mini-game to boot, and rather unenjoyable to play. While this mini games do breka up the monotony, they feel odd after playing the regular game. The graphics aren't bad, but there's nothing special about them. I love pixel art, and it can look great sometimes, but it was pretty run of the mill here. It worked, and it wasn't ugly, but theres little here to catch the eye. A few of the sprites looked like they had been stretched or resized too.Overall, this game is a pretty solid quickie in spite of a few bugs and awkward spots. There are quite a few little surprises that make the experience stand out a bit, and there's more to this game than I initially thought there would be. I got it on sale, but I'd say it's worth the 5$. It's a really fun game for those who love old minigames. The story is cool too!. The game is nothing special and the dungeon itself is not really bad.But you are mostly playing (boring) minigames, that are only reaction based old arcade games.Even the last bossfight is almost only a reaction game.Dont matter what equipment you have. Or what you have invested at skills.You have 100 HP again and your goal is to hit the boss 12 times.And avoid his attacks.The next problem is, that the game get really worse for the eyes after you progress to a specific point. The screen get blurry (or without colour) and you cant really see anything correct. This is because of the story, but the game was really hard to play at this point. Bad design choice.I like turn based games, because they are slow and i can think.I hate real time or reaction based games.So i sadly can give this game a good review.It should more be advertised as "play good old arcade games and between a few minutes turn based dungeon crawler".. Lucid Path is surprisingly entertaining for what it is. It's somewhat of a mix between an RPG and an idle\/clicker game. Your character goes through room by room, killing everything in sight, without any kind of interference from you. The only thing you can do during the sequences is use tomes you either loot or buy to intiate special attacks or abilities. It's not exactly difficult, but it does surprise you a bit with a few mini games throughout the story. The story itself isn't exactly compelling, but it's somewhat interesting and has a few nice twists and turns. The pace of the game, both gameplay and story wise, picks up considerably after about an hour of play. The randomly rolled stats on much of the equipment is a very nice touch, and you can decide, more or less, how you're going to approack the game.On to the more neagtive- unfortunately, the final boss fight is part mini-game. An unresponsive, unpolished and annoying mini-game to boot, and rather unenjoyable to play. While this mini games do breka up the monotony, they feel odd after playing the regular game. The graphics aren't bad, but there's nothing special about them. I love pixel art, and it can look great sometimes, but it was pretty run of the mill here. It worked, and it wasn't ugly, but theres little here to catch the eye. A few of the sprites looked like they had been stretched or resized too.Overall, this game is a pretty solid quickie in spite of a few bugs and awkward spots. There are quite a few little surprises that make the experience stand out a bit, and there's more to this game than I initially thought there would be. I got it on sale, but I'd say it's worth the 5$. This game is some strange but beautifull patchwork thingy. None of the parts would make anything better than a flash game, but put together, they are worth so much.Nothing is amazing, and everything can quickly become boring, but you'll never have to play with them enough to be bored. There's enough new things coming to keep you entertained, the story is good, there's enough surprise to keep you on your toes.
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